John Romero’s creations include Wolfenstein 3D, Doom and Quake. Games that arguably, changed the way we play. In advance of his appearance at Comic Con in Dublin this weekend, he sat down for a chat with Niall Kitson to talk about his career and how game development went from a process of weeks to years.
We take you to the Dublin Film Festival to talk about virtual reality in movies, and get some great insight into VR’s real world practical future, with conference curator Eoghan Cunneen.
A Special Report where we take you on the floor of Web Summit to meet with some of the speakers and the best of Irish start-ups.